Orad will premiere in NAB the next generation of its software for authorship 4Designer
4Designer not only offers new capacities that expedite the work creation workflow, but also completely renew the user interface and introduces functions based on customer feedback.
Pray He will show in his stand in NAB 2014, 4Designer and Rendengine7, the next generation of its software for real -time graphics creation.
As a successor of 3Designer, 4Designer not only offers new capacities that speed up the work creation workflow, but also completely renew the user interface and introduces functions based on customer feedback.
4Designer and Rendengine7 are native 64 -bit applications, which allow artists to make the most of today's computer environments in order to create complex graphic content with new work space designs with high resolution support and great flexibility to organize the user interface according to their needs.
4Designer is aimed at creating on-Air graphics in real time both in SD, HD and Ultra HD. Its user interface offers a tree of objects with previous views of materials and textures, as well as an insulation of the object that allows you to focus on the design of the elements that are currently being edited in the tree and in the preview.
The new features include a multi-chamber local viewer view that offers artists multiple work cameras for complex graphics design. Very useful for the development of virtual studies, this multi-chamber view allows to easily compose how all the angles of the camera will respond.
Masters animations reduce the time dedicated to the reproduction of animation in the sequencing of the controllers, allowing designers to combine different lines of timelines in master animations that can be controlled independently. Together with the new export control designers it is possible to measure time with precision taking into account the data sent in a scene during production without the need to replicate this moment in the backward of production.
Highlight on the other hand that file import options have expanded considerably to include standards of the FBX industry, LWO, X3D, 3DS, DXF, VRML and Collada, thus facilitating the incorporation into the production of content executed abroad.
In addition to a remarkable improvement in performance, Rendengine7 provides a series of new capabilities, including motion blur in real time; A new full screen shader with visual effect allocation during production and new geometry objects that further extend modeling options for designers.
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