EVS DYVI breaks with the concept of the traditional mixer
EVS DYVI promises to mark a turning point in the way mixers are conceived, designed and performed in a live performance workflow.
It has the price of a traditional 3ME mixer but nevertheless, as is becoming evident in the European Tour that EVS is being carried out, the new DYVI is presented as a mixer with almost infinite possibilities.
EVS DYVI undoubtedly promises to mark a before and after in the way in which mixers are conceived, designed and performed in a live performance workflow.
At first glance it may seem like a typical switcher, however it is a completely IP solution that allows the transfer of 4K material in a single file between EVS servers and network editing solutions.
Thanks to a non-proprietary processing architecture, DYVI allows direct mixing in resolutions up to 4K live (in real time without compression), acting on the data packets themselves.
The new production mixer is based on paradigms that are radically different from the way of working in a typical production control. Starting from a solid platform, with modular and scalable components, manufactured with professional IT solutions, the true heart of DYVI is a “production module” of just 2RU. Together with an Nvidia K6000 GPU, PCI Express and software, EVS has designed a table without resource limits since, whatever the director asks of it, the GPU will process it in real time.
Thanks to the use of these production modules, which can be interconnected with as many units as necessary under a 40 Gbps network, it is possible to channel all signals in real time without the need for any additional matrix as occurs in traditional mixers.
Each production module has up to 24 inputs and 6 outputs, as well as two outputs for multiviewer (with up to 16 images for each multiscreen). DYVI also integrates tally, UMD, clock (with the same timing in all outputs, both SDI and HDMI)...
Unlike traditional mixers, DYVI does not work with Mix Effects settings, rather the entire mixer itself is an advanced graphical system.
Eight channels of RAM Recorder and the ability to store a hundred clips from a two-terabyte hard drive complete the elements of this new mixer. The RAM Recorder allows you to work with more than one hundred clips per processing module, in any file format both locally and from an integrated FTP server to promote automated content sharing.
Regarding the use of macros, as there is no hardware limitation on this table, it is possible to send all the macros at the same time if necessary. It also offers a scene processor with an unlimited number of possibilities.
In any case, the GPU will always process each frame, refresh it in real time with the effect or mix requested and immediately offer it for broadcast.
DYVI works with the concept of layers, instead of keyers, with an unlimited number of them to present any type of effect (Chroma key, V+K, 2D DVE, 3D DVE...).
There is no doubt that the only limitation is the creativity of the operator since in the tour in which EVS presents this new mixer you can see examples with up to two dozen layers simultaneously.
As far as 3D effects are concerned, the exceptional graphical processing of the GPU allows for advanced effects in real time, no matter how complex they may be.
Another difference is found in the design concept. Starting from the idea that usually only 20% of the capacity of a mixer is used, the new DYVI is prepared to access a completely customizable configuration, so the director will have those functions he needs in the area of the control surface that he wants, avoiding mapping those buttons that he is not going to use.
But perhaps one of the most surprising aspects is the degree of distributed or remote connectivity that this solution offers. EVS has designed DYVI so that one or more panels can be combined with one or more production modules both locally and remotely. In this way, we could determine, for example, that a production module works with one or another panel, share all inputs or select which inputs go to each production module.
Through fiber it is possible to have several production modules in different locations. In this case, the director will never be aware when mixing the material from which source each source comes from since he will work equally with local and remote sources in another building. This would allow, for example, to dedicate a production module located in one building of a production complex to graphics and character generation and at the same time work in a studio in another building with a production module that will manage the sources coming from several cameras.
In a production complex in which the mixers are only used 30% of the time, it would thus be possible to have two or three mixing surfaces that would manage the production modules of any studio, with the consequent economic savings.
When we talk about connectivity, we are not only limited to different areas in the same building or complex, but even to cities separated by hundreds of kilometers. Using a telco fiber of just 10 Gbps it is possible, for example, to have a mixer in Las Vegas that would transmit signals from cameras located in San Francisco or Los Angeles. All these uncompressed signals would be sent to the central production control, the system in turn distributing all the additional signals such as multi-screen, tally, audio, intercom... to all production points. Without a doubt, a new concept that opens up live production possibilities never seen before.
EVS DYVI Tour
BARCELONA – THURSDAY, JULY 2
- Session 1: 10:00 a.m.
- Session 2: 12:00 p.m.
- Session 3: 4:00 p.m.
Hotel Gallery
Rosello 249, 08008 BarcelonaMEDIATECH 2015 – JULY 15 TO 17
- Johannesburg (South Africa)
Presentation by EVS distributor in South Africa, InalaTo confirm attendance, it is necessary to send contact information and the session you wish to attend. mail sales.iberica@evs.com or call 91 490 39 30.
[youtube]https://www.youtube.com/watch?v=zhU6DjA-XsA[/youtube]
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