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https://www.panoramaaudiovisual.com/en/2024/08/28/zero-density-lino-mejoras-reality-ibc-2024/

Zero Density - IBC 2024 - Lino Reality

The graphic ecosystem of Zero Density, composed of proper names such as Lino, Reality, Reality Hub or Traxis, reaches IBC 2024 with important new features, some of them benefit from innovations built around artificial intelligence.

Lino, advanced platform based on Unreal Engine Designed specifically for motion graphics and broadcast professionals looking for a powerful, versatile and efficient solution, it is based on the environment Motion Design of Unreal Engine 5.4, designed to improve productivity and creativity in real-time 2D and 3D motion graphics design. Developed with input from industry experts, it offers an intuitive, easy-to-use interface that simplifies the design process, making it accessible even for those transitioning from other tools like Adobe After Effects.

With Lino, Zero Density expands its end-to-end graphics ecosystem; All assets can be created in Unreal and used across your virtual production, video wall, and real-time motion graphics. Additionally, Lino integrates with Reality Hub, enabling dynamic management and on-air graphics with features such as channel management, customizable templates, and real-time operations; all within an optimized workflow that increases efficiency and output quality.

On the other hand, Reality5, the latest version of Reality from Zero Density, offers environments hyperrealistic virtual and visual effects that seek to blur the barriers between the virtual and the physical. Featuring advanced rendering, a unique node-based composer, and the revolutionary 3D PixelPerfect Keyer, Reality5 will be further expanded at IBC2024 with AI-based innovations and new features that improve storytelling and streamline workflows.

Ralf van Vegten, CMO de Zero Density, highlights Reality and Lino as the great attractions of the company's appearance at IBC 2024: "We are counting the days to show our comprehensive graphic ecosystem at IBC2024. With the incorporation of our real-time motion graphics platform Lino and the continuous evolution of Reality, we are providing our users with the tools they need to achieve intuitive, efficient and impactful visual storytelling."

Traxis y EVO II, en IBC 2024

The platform You have drawn, designed to work with Realtiy, will demonstrate in IBC 2024 its ultra-precise camera and talent tracking capabilities, “ensuring seamless integration of real-world and virtual elements.” The Traxis Hub centralizes target data tracking and management, reducing complexity and improving control, making it a vital component of any virtual production environment.

Additionally, EVO II, hardware platform designed with advanced components for superior real-time rendering based on game engines, will highlight its latest improvements to the European industry. The system addresses the limitations of high-end servers and gaming hardware by combining specialized gaming hardware specifications with the rugged features of professional systems. EVO II is designed to operate 24/7, “ensuring maximum efficiency, quality and durability” in demanding virtual production environments.

In the pods demonstration, the attendees at the stand IBC 2024 will be able to experience personalized, in-depth demos of Lino, Reality, Reality Hub and Traxis. These sessions will allow you to get up close and personal with the latest innovations, including the new Reality5's AI subsystem. This AI technology will showcase features such as live depth mask generation from 2D video, AI style transfer, and AI-powered super resolution.

By, Aug 28, 2024, Section:AR / VR / XR, Graphics

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