Ross Video がバーチャル セット用グラフィック ツール Voyager Trackless Studio を発売
Voyager Trackless Studio, ロスビデオの all-in-one solution for generating photorealistic environments in virtual environments, powered by Epic Games’ 非現実的 engine, has now been unveiled.
Voyager Trackless Studio is committed to bringing accessibility に creation and management of graphics のために virtual environments through an インタフェース that can be used by users with “limited technical knowledge”, making the graphics area accessible to anyone involved in a production. Similarly, Ross Video’s latest development, with 柔軟性 at its core, provides the tools necessary for users with limited studio space に change set designs “quickly and easily with minimal financial investment”.
Some of the key features of Voyager Trackless Studio include the inclusion of pre-designed and customisable sets, which come installed as part of the solution; support for HD/4K/UHD productions, 12G and IP workflows, HDR and WCG; simplified workflows, thanks to a blueprint-based logic、 multi-language support そして remote (client-server) operation; integration with other products in the Ross Video ecosystem;そして リモコン capabilities. This philosophy, notes Ross Video, is suited to workflows such as sports TV, weather broadcasts, election coverage, news studios, remote production with mobile units or remote training。
マネシュ・パテル, director of product management and business development for Ross Video’s virtual graphics business, emphasises the 多用途性 of Voyager Trackless Studio, as “it allows photorealistic environments in a single studio or by just using a green screen”. “It’s an incredible entry-point for those who have limited technical expertise,” adds Patel.
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