ClassX presents its new broadcast graphics solutions
ClassX has a space at the VSN stand at Broadcast IT 2011 where it exhibits the new evolution of its broadcast graphics platform, with Suite 5.0 and 5.1.
The Italian ClassX is present for the first time at the Broadcast fair, together with its international distributor, VSN, to present Suite 5.0 of its solution for broadcast graphics and titling, which incorporates more than 30 new SD/HD cards, integrated for free. It allows the creation of graphics for weather information, TG, entertainment... according to the needs of each television.
The new Suite 5.0 represents the culmination of years of work to unify the development environment to facilitate the user experience. This objective has led to the formation of basic concepts such as timeline, key frames, data source, media management and, more generally, ensuring common operability.
Orthogonal application development facilitates and reduces search and debugging time, and exponentially increases the consistency of the graphical user interface and functions, reducing the user learning curve.
The platform has been modernized, ensuring compatibility with new hardware, multi-core processors and native support for 32/64 bits. The integration of the most advanced OpenGL 3.0 offers a notable increase in speed, while keeping the CPU load low, ideal for high definition needs.
The graphical user interface has been greatly improved, giving it a new look to facilitate learning and usability of the software, allowing quick and easy access to the most important functions, among which are the introduction of search filters, multi-level undo and the floating graphical user interface.
The 3D engine has been integrated into CGPlayout, LiveBoard, StealthCG and MoreCG, offering great performance and functionality. LiveBoard's new TemplateActions feature allows you to create an automation that can interact with any media and audio element.
Likewise, ClassX is showing some of the changes in the new version 5.1 that will be released in early 2012, such as the amazing depth of field integrated into CoralCG, for high visual quality raised to the second power.
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