Brainstorm improves its features at IBC 2013
At IBC, Brainstorm announces support for the new Nvidia Quadro K6000 GPU across its entire product range, significantly increasing the performance of the eStudio engine.
Brainstorm Multimedia is present at IBC 2013 with interesting new products and functionalities, presenting its entire range of products headed by eStudio, the fastest graphics rendering engine and virtual studios in the industry.
Brainstorm will also demonstrate new features and support for social media feeds across its product range.
At IBC, Brainstorm announces support for the new Nvidia Quadro K6000 GPU across its entire product range, significantly increasing the performance of the eStudio engine. Other products such as Aston 3D or EasySet 3D also benefit from the features of the K6000 to increase the quantity and complexity of real-time effects present simultaneously in a project.
Public demonstrations in the theater will feature EasySet 3D, the affordable, easy-to-use virtual studio solution, and Aston 3D, the advanced graphics creation and playout solution. Both products will show their latest features, which include important improvements in the design and management of virtual sets in EasySet 3D (Version 3.6), and better graphics creation and broadcast tools in Aston 3D.
In addition to public demonstrations, the booth has booths for custom demonstrations of all products, including OnDemand and BrainNews, version 3.5, introduced at NAB, which is now integrated with the Octopus news system.
As a technology demonstration, Brainstorm is showcasing to selected clients new developments that dramatically change the creation and management of virtual sets, significantly increasing the performance of Brainstorm's future virtual studio software. In addition, Brainstorm shows, in collaboration with For-A, support for real-time 3D graphics in 4K and Quad HD in its product range. The eStudio engine is independent of the format and resolution at which it is operated, and now takes advantage of the latest developments in video input and output hardware.
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