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Spain | America | International

Artículos sobre ‘Nvidia’

Llega a NAB 2026 una alternativa a la producción virtual basada en proyección frente al LED

An alternative to virtual production based on projection versus LED arrives at NAB 2026
21 April 2026

[+]

CarbonBlack Technology has joined forces with a group of broadcast industry heavyweights to present a fully integrated virtual production solution,...

El ray tracing redefine los entornos XR de Zero Density en NAB 2026

Ray tracing redefines Zero Density XR environments at NAB 2026
21 April 2026

[+]

Zero Density is supported by Chaos Vantage ray tracing technology, Nvidia's Gaussian splatting and the Unreal Engine graphics engine...

GoVertical! AiDi permite el recorte automático en tiempo real a formato vertical 9:16

GoVertical! AiDi allows real-time automatic cropping to 9:16 portrait format
6 April 2026

[+]

Tras su implantación en NBC Sports, For-A presentará GoVertical! AiDi, la función de recorte automático en tiempo real 9:16 desarrollada por Nippon Tv, en ...

Miguel Churruca (Brainstorm): “En IBC mostramos las últimas soluciones de producción virtual y gráficos 3D”

Miguel Churruca (Brainstorm): “At IBC we show the latest virtual production and 3D graphics solutions”
29 September 2025

[+]

Miguel Churruca, marketing and communication director at Brainstorm, presents in this video interview at IBC 2025 the highlights of the Spanish company in...

Brainstorm demuestra en IBC los últimos avances en producción virtual, gráficos 3D en tiempo real y presentaciones inmersivas

Brainstorm demonstrates the latest advances in virtual production, real-time 3D graphics and immersive presentations at IBC
12 September 2025

[+]

One of the highlights of Brainstorm at this IBC 2025 are the public demonstrations of Suite 6.2, presented at NAB 2025, ...

Reality 5.6 y Lino, protagonistas del showcase de Zero Density en IBC 2025

Reality 5.6 and Lino, protagonists of the Zero Density showcase at IBC 2025
2 September 2025

[+]

Zero Density returns to Amsterdam to present at IBC 2025 version 5.6 of Reality, a template-based workflow for graphics...

QuickLink StudioEdge coordina las contribuciones remotas de ‘I’m a Celebrity: Unpacked’ de ITV

QuickLink StudioEdge coordinates remote contributions to ITV's 'I'm a Celebrity: Unpacked'
30 April 2025

[+]

'I'm a Celebrity: Unpacked', an interactive format from ITV Studios based on debates and connections with stars of British reality shows of yesterday and today, ...

Cinnafilm colabora con Nvidia para mejorar la conversión ascendente de vídeo con ayuda de la IA

Cinnafilm collaborates with Nvidia to improve video upconversion with the help of AI
2 April 2025

[+]

El especialista en optimización de vídeo Cinnafilm desarrolla junto a Nvidia un avance en el procesamiento de imágenes con Inteligencia Artificial (IA) para conversiones ...

StudioEdge (Quicklink): la solución para integrar Zoom, Teams y StudioCall en entornos broadcast

StudioEdge (Quicklink): the solution to integrate Zoom, Teams and StudioCall in broadcast environments
17 March 2025

[+]

Quicklink continúa mejorando las capacidades de Studioedge, una solución para la integración de invitados remotos procedentes de fuentes como Zoom, Teams o StudioCall en ...

CEI (Coruña Estudio Inmersivo): las claves tecnológicas del último gran plató de producción virtual

CEI (Coruña Immersive Studio): the technological keys of the last large virtual production set
30 January 2025

[+]

Promoted by the Deputación da Coruña and managed by Pedralonga Estudios, a gigantic joint venture made up of 10 key companies from the Galician audiovisual ecosystem,...

Nvidia se postula para transformar la creación de contenido, broadcast y streaming con Media2

Nvidia aims to transform content creation, broadcast and streaming with Media2
8 January 2025

[+]

Basada en tecnologías como los microservicios Nvidia NIM y AI Blueprints, así como en aplicaciones de IA de empresas emergentes, Media2 utiliza la IA ...

Cinegy habilita el H.264 entrelazado en las nuevas GPU Nvidia en su último SDK

Cinegy Enables Interlaced H.264 on New Nvidia GPUs in Latest SDK
7 January 2025

[+]

El SDK del códec de vídeo Cinecoder de Cinegy resuelve un requisito altamente demandado por la industria broadcast: la capacidad de que las GPU ...

RecodeXR emplea paredes LED de Absen con procesamiento de Brompton para su estudio de producción virtual de Manchester

RecodeXR uses Absen LED walls with Brompton processing for its Manchester virtual production studio
27 November 2024

[+]

With over two decades of experience, creating content based on world-class game engines and visual effects for clients such as ITV,...

Pixellot Air NXT: la nueva cámara portátil para deportes dotada de inteligencia artificial

Pixellot Air NXT: the new portable sports camera equipped with artificial intelligence
27 September 2024

[+]

Pixellot, a company specialized in AI-based sports video technology, has developed its next-generation portable sports camera: the Pixellot Air NXT. ...

V-Nova demuestra en la AI Tech Zone de IBC 2024 su tecnología de codificación jerárquica de datos

V-Nova demonstrates its hierarchical data coding technology at the IBC 2024 AI Tech Zone
16 September 2024

[+]

La nueva AI Tech Zone de IBC 2024 alberga el interesante showcase de V-Nova, compañía que, a través de varias demostraciones, explica cómo su ...

Las GPU Nvidia RTX se incorporan a la oferta de TD Synnex

Nvidia RTX GPUs join the TD Synnex offering
11 June 2024

[+]

TD Synnex reinforces its commitment to Nvidia AI Graphics solutions in Europe with the distribution of Nvidia RTX GPUs, which are...

PRIMA permite a los clientes de Pebble acceder a la potencia de Nvidia Holoscan for Media

PRIMA enables Pebble customers to access the power of Nvidia Holoscan for Media
16 April 2024

[+]

Pebble ha emprendido una colaboración con Nvidia a fin de que sus clientes puedan acceder a la potencia de Nvidia Holoscan for Media, mejorando ...

Rohde & Schwarz y Nvidia ya exploran el 6G con el desarrollo de un receptor neural basado en IA/ML

Rohde & Schwarz y Nvidia ya exploran el 6G con el desarrollo de un receptor neural basado en IA/ML
31 October 2023

[+]

La Cumbre Brooklyn 6G es el marco en el que Rohde & Schwarz y Nvidia presentan un receptor neural basado en IA/ML con modulación ...

Miguel Churruca (Brainstorm):”Nuestras herramientas son la punta de lanza en producción virtual para cualquier aplicación”

Miguel Churruca (Brainstorm): “Our tools are the spearhead in virtual production for any application”
18 October 2023

[+]

Miguel Churruca, Director of Marketing and Communication at Brainstorm, presents in this video interview within the framework of IBC 2023 the possibilities offered by InfinitySet...

Brainstorm celebra en IBC 30 años en primera línea mundial en grafismo, estudios virtuales y realidad aumentada

Brainstorm celebrates 30 years at IBC on the world front line in graphics, virtual studies and augmented reality
15 September 2023

[+]

Brainstorm is present at IBC 2023 in an edition in which the Spanish company turns 30, demonstrating a clear commitment to...

El QxL UHD-25G de Phabrix ofrece interoperabilidad ST 2110 UHD en NAB 2023

Phabrix QxL UHD-25G Delivers ST 2110 UHD Interoperability at NAB 2023
17 April 2023

[+]

El stand de Phabrix en NAB 2023 alberga presentaciones en las que se demuestra la capacidad del rasterizador QxL UHD-25G para soportar flujos interoperables ...

Brainstorm presenta en NAB 2023 InfinitySet 5.2, que adopta las ventajas de Unreal Engine 5

Brainstorm presents InfinitySet 5.2 at NAB 2023, which adopts the advantages of Unreal Engine 5
17 April 2023

[+]

Unreal Engine 5 will bring new possibilities to InfinitySet 5.2, the latest version of Brainstorm's virtual scenery and XR/AR solution that is being...

Quicklink mostrará la integración entre STS410 y la herramienta de IA Cre8 en NAB 2023

Quicklink to show integration between STS410 and Cre8 AI tool at NAB 2023
23 March 2023

[+]

La plataforma de producción de vídeo STS410 de Quicklink expande sus posibilidades con las posibilidades otorgadas por la solución de IA Cre8 en NAB ...

Disguise integrará su potencia con Nvidia Omniverse para crear flujos de trabajo de M&E integrales

Disguise integrará su potencia con Nvidia Omniverse para crear flujos de trabajo de M&E integrales
23 March 2023

[+]

Disguise ha iniciado una colaboración con Nvidia para integrar la plataforma Nvidia Omniverse conectando flujos de trabajo para crear nuevas experiencias inmersivas. Los creativos ...

Nvidia desarrolla Eye Contact, una curiosa herramienta capaz de fijar los ojos en la cámara

Nvidia develops Eye Contact, a curious tool capable of fixing your eyes on the camera
24 January 2023

[+]

Nvidia Broadcast, la solución para livestreaming de Nvidia, se actualiza con dos interesantes efectos, Eye Contact y Vignette, e introduce drásticas mejoras en Virtual ...

La cámara V-Raptor TM XL y Connect, ejes de la experiencia de RED en IBC 2022

The V-Raptor TM XL and Connect camera, axes of the RED experience at IBC 2022
2 September 2022

[+]

RED's booth at IBC 2022 will host the world debut of the V-Raptor TM XL 8K VV camera system and streaming service...

Unreal Engine 5: ¿Una nueva era para la producción virtual en broadcast?

Unreal Engine 5: A new era for virtual production in broadcast?
29 June 2021

[+]

Miguel Churruca, director of marketing and communication at Brainstorm, explains in this Tribune the keys to Unreal Engine 5 and analyzes its possible application...

ARRI inaugura un nuevo estudio de realidad mixta en Reino Unido

ARRI inaugurates a new mixed reality studio in the United Kingdom
11 June 2021

[+]

Mixed reality studios continue to spread across Europe. The latter is an ARRI initiative and is located in Uxbridge (United Kingdom). Equipped with...

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