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https://www.panoramaaudiovisual.com/en/2019/01/14/liga-de-videojuegos-profesional-retransmisiones-directo-286-millones-espectadores/

The Mediapro group company strengthens its leadership in the e-sports sector in Spain, where it has 84% ​​of the market share, and consolidates its international expansion with the organization of twelve events in several Latin American countries

LVP

LVP (Professional Video Game League), group company Mediapro, In 2018, it has strengthened its leadership in the e-sports sector in Spain, where it has the 84% market share, and has consolidated its international expansion with the organization of 12 events in several Latin American countries, one of the main milestones that appeared on its roadmap.

Over the last twelve months, LVP has accumulated 28.6 million viewers, 64% more than the previous year. The 531 live programs (in 2017, 201 were produced), have accounted for 4,150 hours of broadcast (+14% compared to 2018). In total, the audience has watched more than 850 minutes, which represents an increase of 10%.

That growth has also reached one of LVP's main speakers, its social networks, where in 2018 it has exceeded 500 million impacts.

In that sense, Twitter repeats as the public's favorite communication channel, with 18 million interactions. Also worth noting is the boom experienced by the different Twitter accounts of the Orange Super League: League of Legends has grown by 17%, Clash Royale by 112% and CS:GO by 198% in reference to 2017. In total, between Facebook, Twitter and Instagram, LVP has more than 550 thousand followers, 22% more compared to the previous year.

Gamergy 2017The success of the broadcasts has been echoed in the different in-person events that LVP has organized. Up to 21 events in six different countries have had the Professional Video Game League seal around the world, with more than 130 thousand attendees between them. Mexico, Argentina, Peru, Colombia and Chile, in addition to Spain, have hosted some e-sports finals.

Among the most important events of the year, the ninth edition of Gamergy stands out, without a doubt. The e-sports event organized by LVP and IFEMA, held between June 22 and 24, broke records for attendees and spectators. More than 50,000 people passed through Feria de Madrid in an event that, among other things, featured the YouTube Battle Royale, a Fortnite competition between one hundred YouTubers that exceeded 28 million views among the various channels outside of LVP on which it was broadcast.

By, 14 Jan, 2019, Section:eSports, Television

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