en:lang="en-US"
1
1
https://www.panoramaaudiovisual.com/en/2025/05/07/zeiss-desarrolla-nueva-tecnologia-lentes-virtuales/

ZEISS - Virtual Lenses - Comparison - Virtual Lenter

The new virtual lenses of Zeiss They will allow VFX artists to apply a “authentic” target look in “one step”, which will allow to replicate the visual characteristics and animated behavior of real computer -generated content.

Compared to traditional tools of effects of lens and blur, that follow a approach based on filters, Zeiss technology takes advantage of the lens performance to offer real optical characteristics along the individual lens configuration of each frame within a sequence. This technology, designed for the ecosystem CinCraft, capture genuine lens characteristics such as sharpness, blur, cat eye bikeh, chromatic aberration or distortion, among others.

Jonathan Demuth, product director of the ZEISS zincraft ecosystem, explains the keys to this new development: the lack of real data on the characteristics of the objectives makes it difficult for postproduction professionals to speak and apply the same visual language that the directors and directors expect of photography. Zeiss wants to close these gaps in communication by offering a reliable and predictable lens look for composition artists that will improve the quality of photorealist images. The lenses play an important role in the look of visual effects. That is why we want to offer the artists of visual effects digital lenses that adapt to their needs, instead of replicating by the brute force the characteristics of the lenses from scratch. ”

The new Zeiss technology is developing under a “one click” approach, which will facilitate the physical behavior of real lenses to the digital world of the digital world of the 2D composition. “In addition, not being restricted to Zeiss lenses, technology has the possibility of freely create any lens aspect, and then finish it with additional improvement accessories to offer impressive results, ”he adds.

Jonathan Demuth and Marius Jerschke of Zeiss They will present the new technology in a seminar in this year's FMX in Stuttgart (Germany), the main European conference on animation, visual effects, interactive and immersive means, along with Nicolas Borens, head of 2D cinema in MPC Paris. They will talk about Nicolas's experience testing this new technology and his personal opinion on the potential impact on an artist's work (Wednesday, May 7, 14:30).

Did you like this article?

Subscribe to our NEWSLETTER and you won't miss a thing.

Other articles about
By • 7 May, 2025
•Section: AR/VR/XR, Catchment, Postpro