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Artículos sobre ‘Riot Games’

Cabal Esports y Lastlap lideran la producción de la gran final europea de ‘League of Legends’ en Madrid con tecnología de Riedel

Cabal Esports and Lastlap lead the production of the European grand final of 'League of Legends' in Madrid with technology from Riedel
7 November 2025

[+]

The Caja Mágica in Madrid hosted the European final of the 'League of Legends' EMEA Championship (LEC), the highest European league of the popular video game organized...

Riot Games amplía sus entornos de producción con Networked Live de Sony

Riot Games expands its production environments with Sony's Networked Live
15 March 2024

[+]

Tras desplegar la solución de orquestación Nevion VideoIPath y Nevion Virtuoso con JPEG XS para construir una solución global de producción remota, Riot Games ...

Riot Games elige los intercom de AEQ para el festival de eSports Gamergy México

Riot Games chooses AEQ intercoms for the Gamergy México eSports festival
20 September 2023

[+]

Las soluciones de intercomunicación de AEQ fueron fundamentales para la coordinación técnica del personal de Gamergy México 2023, festival de eSports y gaming que ...

Coproducciones España – Latinoamérica: retos para un mercado audiovisual emergente

Co-productions Spain – Latin America: challenges for an emerging audiovisual market
14 February 2023

[+]

Daniel Hernández Bocanegra, general director of Secuoya Latin America, analyzes the good moment of the audiovisual industry in the Latam market, the importance of ...

AWS y Riot Games exprimirán la nube para llevar a los eSports al siguiente nivel

AWS and Riot Games will leverage the cloud to take eSports to the next level
19 July 2022

[+]

Riot Games (League of Legends, Valorant) has become the first company to integrate AWS data analytics solutions for...

Riot Games diseña su solución de producción IP remota con Nevion

Riot Games designs its remote IP production solution with Nevion
11 January 2022

[+]

Project Stryker, Riot Games' new remote IP production project to coordinate multimedia flows between eSports venues and production centers,...

AEQ suministra el intercom para la arena de e-sports de Ciudad de México de ‘League of Legends’

AEQ supplies the intercom for the Mexico City e-sports arena of 'League of Legends'
4 September 2020

[+]

Riot Games commissioned the technical project for its dissemination in person, online and through Azteca TV, to the Mexican subsidiary of ...

Riot Games Brasil organiza, edita y distribuye contenidos con VSNExplorer MAM

Riot Games Brazil organizes, edits and distributes content with VSNExplorer MAM
28 April 2020

[+]

VSN technology offers Riot Games a tool that streamlines the process of adding, searching and locating content, improving its availability...

Secuoya México acomete su primer gran proyecto

Secuoya México undertakes its first major project
21 February 2020

[+]

Riot Games awards Secuoya a contract, valid for three years, that includes the design of an eSports arena, facilities, media...

Riot Games utiliza Nevion Virtuoso en la producción remota de la Final Mundial de ‘League of Legends’

Riot Games uses Nevion Virtuoso in the remote production of the 'League of Legends' World Finals
25 November 2019

[+]

Los eSports son unas de las primeras producciones del mundo que están empleando el nuevo estándar de codificación JPEG XS. Riot Games, organizador del ...

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