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At OVR17, Winkle360 will present its latest experiences in 360 live streaming of the Champions League and its VR experiences in theme parks in Italy and Spain.

Champions in VR

How was the first 360 live broadcast of the Champions League carried out? What cameras were used? What difficulties were there? What was the result? How many people were able to enjoy it? These are some of the questions that David Mancebo, CEO of Winkle360, will answer during the Virtual Reality Observatory (ORV17) that will take place at the Digital Content Hub in Malaga on July 19 and 20.

David Mancebo will also share with the professional attendees of the OVR17 other innovative experiences at the national level such as Streaming for the last chapter of the series Velvet from Atresmedia, in addition to other international experiences in which Winkle360 has introduced VR in theme parks in Italy (Mirabilandia) and Spain (Madrid Amusement Park).

Among the 21 presentations that make up the program, leading Spanish companies in VR/AR/360 such as GazVR, Opossum or Sngular have also been selected, which will tell their experiences to the attendees and who will share their applications in a practical way in the OVR17 Demo Area.

Specifically, Opossum, led by its CEO Gabriel Gonzálvez, will surprise with a reconstruction of the walled area of ​​Melilla in which attendees will be able to immerse themselves and walk as if they were in the streets of this historic city.

For its part, GazVR, led by Blanca Madrid, Account Manager, and Gonzalo Fuentes, VR Designer, will share their pioneering VR experiences in the fields of entertainment, education, healthcare and communication.

Furthermore, the company YBVR, based in San José (California, USA), has bet heavily on this first edition of the Virtual Reality Observatory. He will tell his success story in the auditorium, show attendees his innovative project, and as a complement to OVR17 he will hold an exclusive course on Friday, July 21 to show the applications of his innovations to the world of major sporting events (La Liga, NFL, NBA,...).

Samsung Gear VR

Samsung Gear VR

Samsung, led by its Content Manager in Spain Alfredo Pérez, will discover the possibilities of the Samsung Gear VR product ecosystem for the production and distribution of virtual reality content through different practical cases carried out by Samsung that demonstrate the multiple uses of this new medium. In addition, Samsung will offer attendees to enjoy three experiences with their Samsung Gear VR. Specifically, attendees will be able to see first-hand the 360-degree experience created exclusively for Gear VR together with Pablo Alborán.

In addition, the experience created together with the National Archaeological Museum will also be available, which allows us to relive our country's past in an incredible way through virtual reality. Specifically, it allows you to know first-hand how we lived in five different periods of the Iberian Peninsula: Prehistory, Protohistory, Roman Hispania, Middle Ages and Modern Age. Attendees at the VR Observatory in Malaga will also be able to try a pioneering experience developed by Samsung jointly with the Ministry of Education, Culture and Sports - within the framework of a collaboration agreement between both entities - to combat bullying. This is a virtual reality video that recreates a case of cyberbullying among teenagers in an educational center and its resolution by the students themselves.

In addition, the 6,000 square meters of the Malaga Digital Content Center will host, during the two days of OVR17, endless demonstrations on applications and presentations on Virtual Reality, Augmented Reality, Mixed Reality, Video Games, Serious Games, eSports...

The OVR17 agenda also includes reports on Virtual Reality, Augmented Reality, eSports and Video Games from renowned professionals who for the first time meet at the Digital Content Pole of Malaga to offer a general overview of all the fields in which New Technologies are evolving.

More information and registration, here.

By, Jul 7, 2017, Section:AR / VR / XR, Events, Television

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