Koovik promises to reduce CDN traffic and costs by more than 60% in video streaming with Virtual Simulcast
Koovik, a company based in the Tecnocampus of Mataró, has presented the Virtual Multicast solution defined by software on the client side.
The unstoppable increase in Internet video consumption suggests that live video traffic will multiply by 15 between 2016 and 2021, and video traffic will be 82% of all Internet traffic.
Operators face a situation of increased operating costs associated with traffic in the CDN.
Given this situation, Koovik, a company based in the Tecnocampus of Mataró, has developed the solution Virtual Simulcast. Use WebRTC y HLS o MPEG-DASH along with a cloud management engine to replicate stream-chunks between user machines configuring a mesh network equivalent to a multicas situationt.
In this way, traffic savings are achieved in the CDN, and its associated cost, in a 24/7 production situation. Simultaneously, a improvement in quality perceived by the user with a reduction in “re-buffering” situations and faster video loading.
Koovik promete rReduce CDN traffic and costs by more than 60% in streaming video.
Virtual Multicast does not require the user to install anything on their device. It is available for web environment and for applications on mobile devices or Smart TV. Communication between devices is natively encrypted using WebRTC.
In addition, it maintains all the configurations established by the broadcaster, user permissions, geoblocking, pre-roll advertising... because the process always starts with a connection to the server.
This solution is compatible con SSAI (Server Side Ad Insertion) y does not interfere with DRM nor with the eventual encryption of the stream, since the “chunks” that are replicated between users are the same segments that would be downloaded from the CDN.
In the case of encrypted channels, the decryption key is transferred -only- directly from the CDN to the authorized user.
The Virtual Multicast control panel allows you to view the CDN download and offload in real time, and allows configurations for the use of Virtual Multicast. For example: disable uploading on clients connected to mobile networks, enable or disable it based on geolocation or other criteria.
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