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https://www.panoramaaudiovisual.com/en/2021/01/20/caza-tramuntana-audiojuego/

RTVE y DLO Producciones, junto a El Cañonazo Transmedia, ponen la ficción española al nivel de grandes producciones como ‘Westworld’, de HBO, al implementar los asistentes de voz.

Alain Hernández en la grabación del audiojuego 'La caza. Tramuntana'

RTVE Digital, persiguiendo la innovación tecnológica y narrativa, vuelve a ser pionera al lanzar por primera vez en España un audiojuego con asistente de voz para una serie de ficción de producción nacional.

Mientras HBO o Netflix lo lanzaron en Estados Unidos en una única plataforma, RTVE lo lanza simultáneamente en dos, Alexa y Google Home, using voice recognition and artificial intelligence and based on decision trees so that the user becomes another character in the series The Hunt. Tramuntana, which recently premiered on public television.

The Alexa and Google Home platforms, on which the audio game is already available, lead this technology (37% and 33%, respectively), which is already used in Spain by 54% of the population, according to the study Voice technology in Spain, published in February 2020 by ISDI y Webedia.

Alain Hernández en la grabación del audiojuego 'La caza. Tramuntana'Transmedia ecosystem

The game, which is part of the transmedia ecosystem creado para ella en redes sociales, ha cuidado que la experiencia fuera totalmente inmersiva, permitiendo al usuario escuchar e intervenir en las conversaciones de los personajes, entre los que se encuentra uno de los protagonistas de la serie, Víctor Gamero, interpretado por Alain Hernández. El jugador se convertirá en Vidal, miembro de la Guardia Civil, y podrá recorrer hasta 37 distintas secuencias, en las que irá recogiendo pruebas, testimonios e información para desenmascarar al autor de un homicidio perpetrado en la costa mallorquina.

Esta trama, con hasta 6 resultados distintos, enlaza los personajes de la primera temporada con la segunda, siendo a la vez un incentivo para revisitar The Hunt. Monteperdido and content that places the audience in the new context of 'The Hunt. Tramuntana'. The curious player will also be able to discover data that will complement the viewing of the second season.

The telematic direction of recordings between Madrid and Barcelona presence was reduced to respect health measures due to COVID-19, producing approximately half an hour of sound files. The game experience has a standard duration of 20 minutes, which will vary depending on the player's decisions, since they can choose shortcuts, entertain themselves by questioning more characters, try different avenues of investigation or start over to discover new routes and endings, with up to 24 decision making.

This decision tree was based on the plot that Agustín Martínez, creator and screenwriter of The Hunt. Monteperdido y The Hunt. Tramuntana, DLO Productions and the scriptwriters of The Transmedia Cannon. After the advice of Alba Torrebejano, an expert in gamification, David Ávila, winner of an Ondas award, used 3D VR Binaural in sound and foley design, and finally the company The Oms programmed the apps.

https://vimeo.com/494408148/700390b3e8

By, 20 Jan, 2021, Section:Television

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