The Professional Video Games League in 2018 produced 531 live broadcasts followed by 28.6 million viewers
The Mediapro group company strengthens its leadership in the E-Sports sector in Spain, where it has 84% of the market share, and consolidates its international expansion with the organization of twelve events in several Latin American countries
LVP (professional video game league), group company Medium, He has strengthened in 2018 his leadership in the E-Sports sector in Spain, where he has the 84% of the market share, and has consolidated its international expansion with the organization of 12 events in several Latin American countries, one of the main milestones that appeared in its road map.
Throughout the last twelve months, LVP has accumulated 28.6 million viewers, 64% more than the previous year. The 531 live programs (in 2017, 2017 were produced), 4,150 hours of broadcast (+14% with respect to 2018) have been. In total, the audience has followed more than 850 minutes seen, which represents a 10%increase.
That growth has also reached one of the main speakers of LVP, its Social Media, where in 2018 it has overcome the 500 million impacts.
In that sense, Twitter repeats as the public's favorite communication channel, with 18 million interactions. To highlight, also, the boom experienced by the different Twitter accounts of the Orange Super League: League of Legends has grown by 17%, Clash Royale 112% and CS: GO 198% in reference to 2017. In total, between Facebook, Twitter and Instagram, LVP has more than 550 thousand followers, 22% more compared to the previous year.
The success of the retransmissions has echoed in the different face -to -face events organized by LVP. Up to 21 events in six different countries have had the professional video game league seal worldwide, with more than 130 thousand attendees among them. Mexico, Argentina, Peru, Colombia and Chile, in addition to Spain, have hosted some E-Sports final.
Among the most important events of the year, without a doubt, the ninth edition of Gamergy. The E-Sports event organized by LVP and IFEMA, held between June 22 and 24, broke records of attendees and spectators. More than 50,000 people passed through the Madrid Fair in an event that, among other things, had the YouTube Battle Royale, a Fortnite competition between one hundred youtubers that exceeded the 28 million visualizations between the various channels external to LVP in which it was broadcast.
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