Freaks 4U Gaming invests in Blackmagic Design solutions for eSports production13 April 2020 [+] These solutions to capture, control and deliver material allow us to offer 4K content creation services for live broadcast via ...
The Spanish video game is growing at a double-digit rate3 March 2020 [+] A total of 520 Spanish companies carry out their activity in this sector in which microenterprises predominate in the business fabric. 75%...
ESL uses Ross Video graphics and control solutions for ESL One in Hamburg28 February 2020 [+] Ross Video's XPression graphics suite and DashBoard control system enable ESL to enrich live and video production...
Secuoya México undertakes its first major project21 February 2020 [+] Riot Games awards Secuoya a contract, valid for three years, that includes the design of an eSports arena, facilities, media...
The eCopa is born, an eSports competition organized by the RFEF and Planeta6 February 2020 [+] Planeta will articulate its collaboration with the RFEF through its specialized esports division DeAPlaneta and its youth channel Neox, under OSL Spain, ...
Ubeat reaches twelve million homes in its first year12 December 2019 [+] The channel dedicated to eSports premieres on Sky in Mexico, Dominican Republic, Belize, Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua and Panama. ...
Medialooks Provides eSports Giant ESL with Powerful Video Transport Solution17 October 2019 [+] The world's largest eSports company overcomes distance limitations and language difficulties with remote streaming tool...
IBC 2019 will explore the possibilities, technical and commercial challenges of eSports26 July 2019 [+] IBC eSports Showcase is an initiative powered by ESL, EVS and Lagardère, and will present a live sports tournament at the Auditorium of...
Málaga closes the multidisciplinary meeting dedicated to New Technologies19 July 2019 [+] The third edition of the New Technologies Observatory brings together experts, producers, professionals, brands, students, trainers and entrepreneurs involved on the Costa del Sol...
More than 25 demos of virtual and augmented reality, artificial intelligence and video games in the Demo Area of the Malaga Observatory15 July 2019 [+] The latest news and leading companies in new technologies will meet in the Demo Area, free of charge, of the Observatory of New...
The Malaga Observatory celebrates its third edition, consolidated as the main multidisciplinary event on new technologies12 July 2019 [+] With Panorama Audiovisual as a media partner, it will be held on July 17 and 18 at the National Digital Content Pole with the...
Sngular will show its latest advances in augmented reality in Malaga9 July 2019 [+] The company will announce its latest developments at the New Technologies Observatory in Malaga on July 17 and 18...
Azteca will invest five million dollars in eSports projects20 June 2019 [+] Together with Allied Esports, it will launch a 24-hour channel to promote the growth of electronic sports. The Mexican broadcaster Azteca...
The leaders of eSports will hold a plenary session at the Observatory of New Technologies in Malaga12 June 2019 [+] Orange, Movistar, the Vodafone Giants team and the director of the new project of the Spanish-Italian multinational DeAPlaneta will participate in the third edition of the Observatory...
The turnover of the eSports industry will exceed 900 million dollars this year10 June 2019 [+] As revenues grow, ensuring exclusivity for major eSports events will be a strategic issue for both traditional sports broadcasters...
Broadcast Solutions designs virtual reality solution for Telia eSports League8 May 2019 [+] With the existing studio and its remote production center, in addition to the virtual reality tools, Telia has all the necessary resources...
South Korean OGN deploys WASP3D augmented reality at the AIC 2018 Grand Final19 February 2019 [+] With 24x7 technical and graphical support from WASP3D, the OGN audience was able to see real-time 3D graphics of players, information...
Tempo Storm chooses Quicklink Studio for eSports contributions5 February 2019 [+] Professional eSports team in the United States uses Quicklink to publish live content with the highest quality on platforms such as YouTube and Twitch. ...
The Spanish video game production industry continues to grow although with extreme fragmentation31 January 2019 [+] Billing grew by 15.6%, reaching 713 million euros in 2017. Employment added 6,337 professionals in 2017, growing by 16.5%. ...
The Professional Video Game League in 2018 produced 531 live broadcasts followed by 28.6 million viewers14 January 2019 [+] The Mediapro group company strengthens its leadership in the e-sports sector in Spain, where it has 84% of the share...
Mediapro launches U-Beat, the new OTT e-Sports platform in Spanish30 November 2018 [+] U-Beat, which will offer VoD and live content in formats designed for consumption on mobile phones, aspires to become a reference among fans...
Atresplayer enters eSports with the live broadcast of one of the reference tournaments in Europe27 November 2018 [+] Atresplayer takes another step in its desire to increase the offer of entertainment content and integrate innovative proposals for the youngest...
Estructure technology streamlines the production and social dissemination of the latest eGames championships17 October 2018 [+] The new EReady! systems Connect have been the perfect solution for encoding content at maximum quality 1080p60 and its social dissemination...
ESL rewrites the rules of eSports production with Blackmagic Decklink cards6 September 2018 [+] ESL, the world's largest eSports company, develops its own customized solution relying on the DeckLink Quad 2 I/O card for...
The Observatory of New Technologies consolidates itself as a world reference in immersive audiovisual environments23 July 2018 [+] The next edition will take place on July 17 and 18, 2019 at the Digital Content Center of Malaga and will have...
The international VR/AR success stories examined pass the El Observatorio test20 July 2018 [+] The presence of leading professionals who are carrying out the latest experiences in immersive video environments and thirty practical demonstrations...
Riot Games Partners with Ross Video for Rift Rivals Production Powered by Frontier9 July 2018 [+] Frontier, the next generation of graphics rendering engines from Ross Video based on Unreal 4, helps create virtual characters with greater reality. ...
The future of video games, under examination at the OVR18 Observatory6 July 2018 [+] The video game sector moved more than 1,359 million euros in 2017, 17% more than in 2016, representing one of the...