Trixter studios bring 'Iron Man 3' to life
More than 70 artists from this studio have been working for a year to achieve amazing effects in the more than 300 VFX shots of 'Iron Man 3'.

Starring Robert Downey Jr., Gwyneth Paltrow, Don Cheadle, Guy Pearce, Rebecca Hall, Stephanie Szostak, James Badge Dale with Jon Favreau and Ben Kingsley, Iron Man 3 is directed by Shane Black from a screenplay adapted by Drew Pearce and Shane Black and is based on the iconic Marvel Superhero.
With nearly 300 shots full of effects, German studios Trixter have made Iron Man's armor come to life in the third installment of the saga.
More than 70 artists from this studio have been working for a year to achieve amazing effects on Iron Man 3.
Alessandro Cioffi at the helm of Trixter has achieved complex VFX shots for the new Marvel film.
Once again, the most complex thing has been giving realism to the automatic coupling to the protagonist's armor. To do this, the production team created a steel skeleton for the armor that would help them carry out the assembly sequences with the actor's body.
For this project Trixter used Autodesk Maya, The Foundry Nuke, FumeFX and 3ds Max for the VFX, Adobe Photoshop on PCs with Intel Core i7 CPUs and 64GB of RAM. In the final part of development they introduced The Foundry Katana to change the lighting made in Maya to Katana.
Christopher Townsend, VFX supervisor, and Mark Soper, VFX producer, had only 20 weeks to work on this story, when the normal period for this type of work is between 30 and 33 weeks.
In Iron Man 3, the protagonist, Robert Downey Jr., wears up to forty suits that are masterfully separated and reassembled into parts.
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