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Spain | America | International

eSports

Freaks 4U Gaming invierte en soluciones de Blackmagic Design para la producción de eSports

Freaks 4U Gaming invests in Blackmagic Design solutions for eSports production
13 April 2020

[+]

These solutions to capture, control and deliver material allow us to offer 4K content creation services for live broadcast via ...

El videojuego español crece a ritmo de dos dígitos

The Spanish video game is growing at a double-digit rate
3 March 2020

[+]

A total of 520 Spanish companies carry out their activity in this sector in which microenterprises predominate in the business fabric. 75%...

ESL emplea las soluciones gráficas y de control de Ross Video para el ESL One celebrado en Hamburgo

ESL uses Ross Video graphics and control solutions for ESL One in Hamburg
28 February 2020

[+]

Ross Video's XPression graphics suite and DashBoard control system enable ESL to enrich live and video production...

Secuoya México acomete su primer gran proyecto

Secuoya México undertakes its first major project
21 February 2020

[+]

Riot Games awards Secuoya a contract, valid for three years, that includes the design of an eSports arena, facilities, media...

Nace la eCopa, una competición de eSports organizado por la RFEF y Planeta

The eCopa is born, an eSports competition organized by the RFEF and Planeta
6 February 2020

[+]

Planeta will articulate its collaboration with the RFEF through its specialized esports division DeAPlaneta and its youth channel Neox, under OSL Spain, ...

Ubeat llega a doce millones de hogares en su primer año

Ubeat reaches twelve million homes in its first year
12 December 2019

[+]

The channel dedicated to eSports premieres on Sky in Mexico, Dominican Republic, Belize, Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua and Panama. ...

Medialooks proporciona al gigante de los eSports ESL una potente solución para transporte de vídeo

Medialooks Provides eSports Giant ESL with Powerful Video Transport Solution
17 October 2019

[+]

The world's largest eSports company overcomes distance limitations and language difficulties with remote streaming tool...

IBC 2019 explorará las posibilidades, retos técnicos y comerciales de los eSports

IBC 2019 will explore the possibilities, technical and commercial challenges of eSports
26 July 2019

[+]

IBC eSports Showcase is an initiative promoted by ESL, EVS and Lagardère, and will present a live sports tournament at the Auditorium of...

Málaga clausura el encuentro multidisciplinar dedicado a las Nuevas Tecnologías

Málaga closes the multidisciplinary meeting dedicated to New Technologies
19 July 2019

[+]

The third edition of the New Technologies Observatory brings together experts, producers, professionals, brands, students, trainers and entrepreneurs involved on the Costa del Sol...

Más de 25 demos de realidad virtual y aumentada, inteligencia artificial y videojuegos en la Demo Área del Observatorio de Málaga

More than 25 demos of virtual and augmented reality, artificial intelligence and video games in the Demo Area of ​​the Malaga Observatory
15 July 2019

[+]

The latest news and leading companies in new technologies will meet in the Demo Area, free of charge, of the Observatory of New...

El Observatorio de Málaga celebra su tercera edición consolidado como el principal evento multidisciplinar sobre las nuevas tecnologías

The Malaga Observatory celebrates its third edition, consolidated as the main multidisciplinary event on new technologies
12 July 2019

[+]

With Panorama Audiovisual as a media partner, it will be held on July 17 and 18 at the National Digital Content Pole with the...

Sngular mostrará sus últimos avances en realidad aumentada en Málaga

Sngular will show its latest advances in augmented reality in Malaga
9 July 2019

[+]

The company will announce its latest developments at the New Technologies Observatory in Malaga on July 17 and 18...

Azteca invertirá cinco millones de dólares en proyectos de eSports

Azteca will invest five million dollars in eSports projects
20 June 2019

[+]

Together with Allied Esports, it will launch a 24-hour channel to promote the growth of electronic sports. The Mexican broadcaster Azteca...

Los líderes de los eSports harán pleno en el Observatorio de las Nuevas Tecnologías de Málaga

The leaders of eSports will hold a plenary session at the Observatory of New Technologies in Malaga
12 June 2019

[+]

Orange, Movistar, the Vodafone Giants team and the director of the new project of the Spanish-Italian multinational DeAPlaneta will participate in the third edition of the Observatory...

La facturación de la industria de los eSports superarán este año los 900 millones de dólares

The turnover of the eSports industry will exceed 900 million dollars this year
10 June 2019

[+]

As revenues grow, ensuring exclusivity for major eSports events will be a strategic issue for both traditional sports broadcasters...

Broadcast Solutions diseña una solución de realidad virtual para Telia eSports League

Broadcast Solutions designs virtual reality solution for Telia eSports League
8 May 2019

[+]

With the existing studio and its remote production center, in addition to the virtual reality tools, Telia has all the necessary resources...

La surcoreana OGN despliega realidad aumentada de WASP3D en la Gran Final AIC 2018

South Korean OGN deploys WASP3D augmented reality at the AIC 2018 Grand Final
19 February 2019

[+]

With 24x7 technical and graphical support from WASP3D, the OGN audience was able to see real-time 3D graphics of players, information...

Tempo Storm elige Quicklink Studio para las contribuciones de eSports

Tempo Storm chooses Quicklink Studio for eSports contributions
5 February 2019

[+]

Professional eSports team in the United States uses Quicklink to publish live content with the highest quality on platforms such as YouTube and Twitch. ...

La industria española de producción de videojuegos continúa creciendo aunque con extrema atomización

The Spanish video game production industry continues to grow although with extreme fragmentation
31 January 2019

[+]

Billing grew by 15.6%, reaching 713 million euros in 2017. Employment added 6,337 professionals in 2017, growing by 16.5%. ...

La Liga de Videojuegos Profesional en 2018 produjo 531 retransmisiones en directo seguidas por 28,6 millones de espectadores

The Professional Video Game League in 2018 produced 531 live broadcasts followed by 28.6 million viewers
14 January 2019

[+]

The Mediapro group company strengthens its leadership in the e-sports sector in Spain, where it has 84% ​​of the share...

Mediapro pone en marcha U-Beat, la nueva plataforma OTT de e-Sports en español

Mediapro launches U-Beat, the new OTT e-Sports platform in Spanish
30 November 2018

[+]

U-Beat, que ofrecerá contenidos VoD y en directo en formatos concebidos para su consumo en móviles, aspira a convertirse en referencia entre los aficionados ...

Atresplayer entra en los eSports con la emisión en directo de uno de los torneos de referencia en Europa

Atresplayer entra en los eSports con la emisión en directo de uno de los torneos de referencia en Europa
27 November 2018

[+]

Atresplayer da un paso más en su afán por incrementar la oferta de contenidos de entretenimiento e integrar propuestas innovadoras para los más jóvenes ...

La tecnología de Estructure agiliza la producción y difusión social de los últimos campeonatos de eGames

La tecnología de Estructure agiliza la producción y difusión social de los últimos campeonatos de eGames
17 October 2018

[+]

Los nuevos sistemas EReady! Connect han sido la solución perfecta para la codificación de los contenidos a máxima calidad 1080p60 y su difusión social ...

ESL reescribe las reglas de producción de eSports con las tarjetas Decklink de Blackmagic

ESL reescribe las reglas de producción de eSports con las tarjetas Decklink de Blackmagic
6 September 2018

[+]

ESL, la empresa más grande del mundo en eSports, desarrolla su propia solución personalizada confiando en la tarjeta DeckLink Quad 2 I/O para la ...

El Observatorio de las Nuevas Tecnologías se consolida como referencia mundial en entornos audiovisuales inmersivos

El Observatorio de las Nuevas Tecnologías se consolida como referencia mundial en entornos audiovisuales inmersivos
23 July 2018

[+]

La próxima edición tendrá lugar los días 17 y 18 de julio de 2019 en el Polo de Contenidos Digitales de Málaga y tendrá ...

Los casos de éxito internacionales VR/AR examinados, pasan la prueba de El Observatorio
20 July 2018

[+]

The presence of leading professionals who are carrying out the latest experiences in immersive video environments and thirty practical demonstrations...

Riot Games se asocia con Ross Video para la producción de Rift Rivals con la tecnología Frontier

Riot Games Partners with Ross Video for Rift Rivals Production Powered by Frontier
9 July 2018

[+]

Frontier, the next generation of graphics rendering engines from Ross Video based on Unreal 4, helps create virtual characters with greater reality. ...

El futuro de los videojuegos, a examen en el Observatorio OVR18

The future of video games, under examination at the OVR18 Observatory
6 July 2018

[+]

The video game sector moved more than 1,359 million euros in 2017, 17% more than in 2016, representing one of the...

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