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Spain | America | International

eSports

Freaks 4U Gaming invierte en soluciones de Blackmagic Design para la producción de eSports

Freaks 4U Gaming invests in Blackmagic Design solutions for eSports production
13 April 2020

[+]

Estas soluciones para capturar, controlar y entregar material permiten ofrecer servicios de creación de contenidos en 4K para la emisión en directo a través ...

El videojuego español crece a ritmo de dos dígitos

The Spanish video game is growing at a double-digit rate
3 March 2020

[+]

A total of 520 Spanish companies carry out their activity in this sector in which microenterprises predominate in the business fabric. 75%...

ESL emplea las soluciones gráficas y de control de Ross Video para el ESL One celebrado en Hamburgo

ESL uses Ross Video graphics and control solutions for ESL One in Hamburg
28 February 2020

[+]

Ross Video's XPression graphics suite and DashBoard control system enable ESL to enrich live and video production...

Secuoya México acomete su primer gran proyecto

Secuoya México undertakes its first major project
21 February 2020

[+]

Riot Games awards Secuoya a contract, valid for three years, that includes the design of an eSports arena, facilities, media...

Nace la eCopa, una competición de eSports organizado por la RFEF y Planeta

The eCopa is born, an eSports competition organized by the RFEF and Planeta
6 February 2020

[+]

Planeta will articulate its collaboration with the RFEF through its specialized esports division DeAPlaneta and its youth channel Neox, under OSL Spain, ...

Ubeat llega a doce millones de hogares en su primer año

Ubeat reaches twelve million homes in its first year
12 December 2019

[+]

El canal dedicado a los eSports se estrena en Sky en México, República Dominicana, Belice, Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua y Panamá. ...

Medialooks proporciona al gigante de los eSports ESL una potente solución para transporte de vídeo

Medialooks Provides eSports Giant ESL with Powerful Video Transport Solution
17 October 2019

[+]

The world's largest eSports company overcomes distance limitations and language difficulties with remote streaming tool...

IBC 2019 explorará las posibilidades, retos técnicos y comerciales de los eSports

IBC 2019 will explore the possibilities, technical and commercial challenges of eSports
26 July 2019

[+]

IBC eSports Showcase is an initiative powered by ESL, EVS and Lagardère, and will present a live sports tournament at the Auditorium of...

Málaga clausura el encuentro multidisciplinar dedicado a las Nuevas Tecnologías

Málaga closes the multidisciplinary meeting dedicated to New Technologies
19 July 2019

[+]

The third edition of the New Technologies Observatory brings together experts, producers, professionals, brands, students, trainers and entrepreneurs involved on the Costa del Sol...

Más de 25 demos de realidad virtual y aumentada, inteligencia artificial y videojuegos en la Demo Área del Observatorio de Málaga

More than 25 demos of virtual and augmented reality, artificial intelligence and video games in the Demo Area of ​​the Malaga Observatory
15 July 2019

[+]

The latest news and leading companies in new technologies will meet in the Demo Area, free of charge, of the Observatory of New ...

El Observatorio de Málaga celebra su tercera edición consolidado como el principal evento multidisciplinar sobre las nuevas tecnologías

The Malaga Observatory celebrates its third edition, consolidated as the main multidisciplinary event on new technologies
12 July 2019

[+]

With Panorama Audiovisual as a media partner, it will be held on July 17 and 18 at the National Digital Content Pole with the...

Sngular mostrará sus últimos avances en realidad aumentada en Málaga

Sngular will show its latest advances in augmented reality in Malaga
9 July 2019

[+]

The company will announce its latest developments at the New Technologies Observatory in Malaga on July 17 and 18...

Azteca invertirá cinco millones de dólares en proyectos de eSports

Azteca will invest five million dollars in eSports projects
20 June 2019

[+]

Together with Allied Esports, it will launch a 24-hour channel to promote the growth of electronic sports. The Mexican broadcaster Azteca...

Los líderes de los eSports harán pleno en el Observatorio de las Nuevas Tecnologías de Málaga

The leaders of eSports will hold a plenary session at the Observatory of New Technologies in Malaga
12 June 2019

[+]

Orange, Movistar, the Vodafone Giants team and the director of the new project of the Spanish-Italian multinational DeAPlaneta will participate in the third edition of the Observatory...

La facturación de la industria de los eSports superarán este año los 900 millones de dólares

The turnover of the eSports industry will exceed 900 million dollars this year
10 June 2019

[+]

As revenues grow, ensuring exclusivity for major eSports events will be a strategic issue for both traditional sports broadcasters...

Broadcast Solutions diseña una solución de realidad virtual para Telia eSports League

Broadcast Solutions designs virtual reality solution for Telia eSports League
8 May 2019

[+]

With the existing studio and its remote production center, in addition to the virtual reality tools, Telia has all the necessary resources...

La surcoreana OGN despliega realidad aumentada de WASP3D en la Gran Final AIC 2018

South Korean OGN deploys WASP3D augmented reality at the AIC 2018 Grand Final
19 February 2019

[+]

Con un soporte técnico y gráfico 24×7 de WASP3D, la audiencia de OGN pudo ver gráficos 3D en tiempo real de los jugadores, información ...

Tempo Storm elige Quicklink Studio para las contribuciones de eSports

Tempo Storm chooses Quicklink Studio for eSports contributions
5 February 2019

[+]

Equipo profesional de eSports en Estados Unidos emplea Quicklink para publicar contenido en directo con la más alta calidad plataformas como YouTube y Twitch. ...

La industria española de producción de videojuegos continúa creciendo aunque con extrema atomización

The Spanish video game production industry continues to grow although with extreme fragmentation
31 January 2019

[+]

La facturación creció un 15,6%, alcanzando en 2017 los 713 millones de euros. El empleo sumó a 6.337 profesionales en 2017, creciendo un 16,5%. ...

La Liga de Videojuegos Profesional en 2018 produjo 531 retransmisiones en directo seguidas por 28,6 millones de espectadores

The Professional Video Game League in 2018 produced 531 live broadcasts followed by 28.6 million viewers
14 January 2019

[+]

The Mediapro group company strengthens its leadership in the e-sports sector in Spain, where it has 84% ​​of the share...

Mediapro pone en marcha U-Beat, la nueva plataforma OTT de e-Sports en español

Mediapro launches U-Beat, the new OTT e-Sports platform in Spanish
30 November 2018

[+]

U-Beat, which will offer VoD and live content in formats designed for consumption on mobile phones, aspires to become a reference among fans...

Atresplayer entra en los eSports con la emisión en directo de uno de los torneos de referencia en Europa

Atresplayer enters eSports with the live broadcast of one of the reference tournaments in Europe
27 November 2018

[+]

Atresplayer takes another step in its desire to increase the offer of entertainment content and integrate innovative proposals for the youngest...

La tecnología de Estructure agiliza la producción y difusión social de los últimos campeonatos de eGames

Estructure technology streamlines the production and social dissemination of the latest eGames championships
17 October 2018

[+]

Los nuevos sistemas EReady! Connect han sido la solución perfecta para la codificación de los contenidos a máxima calidad 1080p60 y su difusión social ...

ESL reescribe las reglas de producción de eSports con las tarjetas Decklink de Blackmagic

ESL rewrites the rules of eSports production with Blackmagic Decklink cards
6 September 2018

[+]

ESL, the world's largest eSports company, develops its own customized solution relying on the DeckLink Quad 2 I/O card for...

El Observatorio de las Nuevas Tecnologías se consolida como referencia mundial en entornos audiovisuales inmersivos

The Observatory of New Technologies consolidates itself as a world reference in immersive audiovisual environments
23 July 2018

[+]

La próxima edición tendrá lugar los días 17 y 18 de julio de 2019 en el Polo de Contenidos Digitales de Málaga y tendrá ...

The international VR/AR success stories examined pass the El Observatorio test
20 July 2018

[+]

The presence of leading professionals who are carrying out the latest experiences in immersive video environments and thirty practical demonstrations...

Riot Games se asocia con Ross Video para la producción de Rift Rivals con la tecnología Frontier

Riot Games Partners with Ross Video for Rift Rivals Production Powered by Frontier
9 July 2018

[+]

Frontier, the next generation of graphics rendering engines from Ross Video based on Unreal 4, helps create virtual characters with greater reality. ...

El futuro de los videojuegos, a examen en el Observatorio OVR18

The future of video games, under examination at the OVR18 Observatory
6 July 2018

[+]

The video game sector moved more than 1,359 million euros in 2017, 17% more than in 2016, representing one of the...

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